Page 121 - New Medley 3 Semester 2
P. 121
ACTIVITY • Experiential Learning
Guessing Game
1. Throw a ball or stone up and start clapping. Count
how many times you clap before catching the ball.
Then, think how many times you can clap before
throw and check your guess by actual performance.
2. Think how long you will take to complete an activity
like reading a page of a storybook, solving a sum
of maths, having bath, brushing your teeth, etc.
Then, do your activity by noting down the starting
and finishing time. Find the time interval and justify
your guess.
3. Observe that higher you throw the ball, the more
clap counts take place.
PROJECT • Flexibility and Adaptability
Collect some packets of food items like bread, milk, juice, etc., and read the date of
manufacture and the date of expiry (some times ‘best before’) labelled on them. Note
down them in your notebook.
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