Page 121 - New Medley 3 Semester 2
P. 121

ACTIVITY                                    • Experiential Learning




                                                Guessing Game


          1.  Throw a ball or stone up and start clapping. Count
                how many times you clap before catching the ball.

                Then,  think  how  many  times  you  can  clap  before

                throw and check your guess by actual performance.

          2.  Think how long you will take to complete an activity
                like  reading  a  page  of  a  storybook,  solving  a  sum
                of maths,  having  bath,  brushing  your  teeth,  etc.

                Then, do your activity by noting down the starting
                and finishing time. Find the time interval and justify

                your guess.


          3.  Observe that higher you throw the ball, the more
                clap counts take place.


                                                    PROJECT                                 • Flexibility and Adaptability



        Collect some packets of food items like bread, milk, juice, etc., and read the date of

        manufacture and the date of expiry (some times ‘best before’) labelled on them. Note
        down them in your notebook.
































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